Hive Worlds Preview

Hey all, long time no see! I’ve got a Hive Worlds preview for here, a pretty chunky one. I’ve dumped all the currently finished content into one PDF. It includes; Chapter I: Hiver Origins in its entirety. This is mostly the same as my last post, with the addition of the Gene-Forged Elite Advance (toContinue reading “Hive Worlds Preview”

Hive World Preview: Character Creation

Hey all, just dropping in to provide a little preview of the Hive World book. I’ve completed the first draft of the Character Creation chapter. This chapter details the following stuff; Hive World Origins: A set of new backgrounds to be used in place of Home World options from the Core Book. They include HiveContinue reading “Hive World Preview: Character Creation”

Development Update – Jan 2022

Hey all! Thought I’d post a quick update of where I’m at with the Hive World book. Work has been very intense lately (I work in healthcare so it’s been a bit chaotic for the last little while) so I haven’t got as much done as I’d like, but I’ve been chipping away at theContinue reading “Development Update – Jan 2022”

Expansion Plans: Hive Worlds

After thinking on it a bit I’ve made a plan for what I want to focus on with the next expansion. I’ve decided to do a splatbook focusing on running Hive World campaigns, which will also act as a bit of a gear expansion. Largely the content in here is based on stuff from Necromunda,Continue reading “Expansion Plans: Hive Worlds”

Development Update – June 2021

Hi all! With the 3.2 release done, I thought it’d be good to post some thoughts about future releases, and where I’m at with stuff I’ve previously worked on. Firstly, Chambers Militant. Tonight I’ve been looking through it, and it’s pretty close to done! Content wise, it’s pretty much complete save for some final workContinue reading “Development Update – June 2021”

Release: Core Book 3.2

I’ve finished work on the latest update to the Dark Heresy for Genesys Core Rulebook, the 3.2 release. You can find it here; [LINK] The changelog is located here, but here’s an overview of the big changes. This update focused heavily on talents. The entire talents chapter has been reworked to be easier to read,Continue reading “Release: Core Book 3.2”

Fixing Psychic Attacks

One design flaw I’ve been aware of for a little while in the core book is the psychic attack power. It’s wimpy at the best of times in core Genesys, but with 40k’s exaggerated weapon profiles and soak values, it’s a real pea shooter. Figured it’s time to fix that. Feel free to skip toContinue reading “Fixing Psychic Attacks”